I have a whole article on why visual scripting sucks anyways, but that's a whole different discussion. Now in terms of visual scripting, Unreal wins here simply because they have built-in visual scripting. That being said, there's a massive community for beginners around C# that can help you get started. To me, the language shouldn't be a deciding factor if you're just starting out, since you'll be spending a solid amount of effort either way. Both are difficult, and require steep learning curves if you're new to programming. While C# may be considered more "beginner-friendly", neither of these languages are easy. If you have experience with C++ and are looking to make a 3D game, Unreal might be the way to go. Unreal Engine uses the widely popular C++ language, whereas, if you're using Unity, you'll be using C#. Winner: Unity Programming + Visual Scripting While Unreal doesn't have the versatility that Unity has, it specializes in stunning 3D graphics and multiplayer games. Be it mobile games, 3D FPS games, or 2D pixel sims, Unity does it all. If you're looking for versatility, Unity wins by a longshot. Is it super casual mobile games, pixel masterpieces, or 3D worlds with texture so good you can almost touch it? Versatility What type of games do you wish to develop? While we can go back and forth over which game engine is technically better, faster, or more popular, there are two clear engines that shine through:Įither choice is great, but which is better for you? Unity vs. So.you want to get into game development, but you're not sure where to begin. 3 min read Photo by Uriel Soberanes / Unsplash.